I'm (obviously :lol:) a relative beginner - mainly due to time constraints. I have tried Blender, but yeah the interface is a little weird :). Plus you can easily use your Daz and other assets back and forth no problems. If your used to LightWave, Maya, XSI, Houdini, C4D, 3DS Max, ect then Blender is freaky weird and difficult to adjust to but other then that it will do anything you can ask for, especially when Peach is released. If your not use to the big 3D apps the gui is pretty easy to get use to so I'm told. I highly encourage you too! Have you tried working with Blender? It's free but powerful. In fact in the challenges I run I make sharing of knowledge and helping others out mandatory! So like I said please ask away! If anybody ever has any question on how I do something or how you can do something PLEASE feel free to ask me any way you want, as in here, PMail, EMail whatever! I'm all about sharing what I know and helping others especially in challenges. ![]() Actually I can use the exact same method to create a fine chain which if I don't get to the more intricate braided chain is what I'll very may well use in the end. Tis the simplest method to create such a thing. Then using those newly extruded sections I bent them around the clasps simply using the rotate tool. To finish it off I beveled the to and bottom ends off just a hair and then selected the center and smooth shifted up a few times. Next I created a beveled rectangular poly and placed it at the head of my spline curve and then rail extruded that along the spline. What I did to create it was simply create a spline curve between the 2 clasps. Till that time though I decided to use a leather strap. I was going to create a braided strap (and still might if time permits). Opps sorry I forgot someone asked about how I made the strap. I have refrained from commenting only because I was not sure how open these challenges are to helping each other out and how sensitive people are to crits (good as well as helpful). I say this because this is just simply the way I'm used to seeing art challenges ran. Meaning if you have something cool you think should be in here or I'm screwing something up please shout it out. I don't really care so much about winning as I do producing something you guys will like. All those messy round looking polys are actually the ivy leaves which will become clearer when I do a real render with the clip mapped leaf images. NOTE: This is just a Modeler screen shot of what I have so far. So I'll either just do a sunset scene with a ivy and grass covered plane or if time permits I'll include the ivy/grass covered ground fading into the scarlet fields of Can'-Ka No Rey and a DF blurred Tower in the far background and the spiraling clouds and beams radiating away from it. I had a complex scene drafted out but alas due to lack of time I will be making this ultimately simple. I'll throw in a Rose since the Rose is so dang important to the Dark Tower series.īackground, still working on what this should be. ![]() The concept is simply to model the Horn, place it on a rock symbolizing a marker of Cuthbert, but only in my head, covered in Ivy. Just in case I don't get the chance to come back later tonight heres my first WIP for this.Ĭoncept: Due to immense lack of time I have to keep this simple.
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